AI Insights · Timothy · July 2024
Top 5 Boxing Games in Latvia: Q2 2024 Performance
Discover the performance trends of the top 5 boxing games in Latvia for Q2 2024, featuring data on weekly downloads, revenue, and active users.
The second quarter of 2024 showcased intriguing trends for the top 5 boxing games on a unified platform in Latvia. Here's a detailed look at their performance:
Real Boxing 2 from Vivid Games S.A. experienced a notable increase in weekly downloads, peaking at 140K in the final week of June. Revenue fluctuated throughout the quarter, with a high of $37 in early April and a low of $16 in late May.
Real Boxing: KO Fight Club, also from Vivid Games S.A., saw a gradual increase in downloads towards the end of the quarter, reaching 39K in the last week of June. Revenue showed a similar pattern, peaking at $41 in late April and early May.
Boxing Star: Real Boxing Fight by THUMBAGE had a varied download trend, with a significant drop to 3K in mid-May, but recovering to 16K by mid-June. Revenue remained relatively steady, peaking at $36 in the first week of April and again at $34 in late June.
MMA Manager 2: Ultimate Fight from Prey Studios saw a peak in revenue at $64 in the final week of June. Downloads fluctuated, with a high of 27K in late April and a low of 2K in mid-May.
Punch Club by tinyBuild LLC showed consistent revenue with a peak of $23 in late May. However, the game did not record any downloads throughout the quarter.
These insights are based on data from Sensor Tower, where more detailed analytics can be explored.